This is fabulous stuff, ventilator! I unfortunately won't have any access to 3DGS to try and of this out tonight, but I'm going to assume that this procedure can also be applied to models as well, and not just level surface textures? Would there be something different, or do I just call the name of the object texture in the materials?
Thank you incredibly lots for all the help! This answered one of my longest running and a top aggrevating question I've had for a long time!