Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
0 registered members (), 16,232 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Bäume und Büsche problem! #272950
06/20/09 17:56
06/20/09 17:56
Joined: Apr 2009
Posts: 161
austria
L
littlejacky Offline OP
Member
littlejacky  Offline OP
Member
L

Joined: Apr 2009
Posts: 161
austria
Hallo
Ich hab ein paar Büsche und Bäume in meinem Level. Sieht ganz gut aus, aber die transparent sieht bescheuert aus. das vordere is weniger und das hintere mehr transparent. kann man das in einem Skript verändern oder gibt es andere möglichkeiten?
Bitte schreibt falls ihr eine Idee habt!
Bedanke mich schon mal im voraus!

Re: Bäume und Büsche problem! [Re: littlejacky] #273148
06/21/09 17:29
06/21/09 17:29
Joined: Apr 2009
Posts: 161
austria
L
littlejacky Offline OP
Member
littlejacky  Offline OP
Member
L

Joined: Apr 2009
Posts: 161
austria
maybe in english?
There are a lot of trees and bushes. The problem is that the transparent isn't good. It is ugly that the back leafs are more visible that the front leafs.
please write if you have a idea how this problem could be solved.

Re: Bäume und Büsche problem! [Re: littlejacky] #273149
06/21/09 17:30
06/21/09 17:30
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
If you need high-quality edges, just make an alpha-channel.

Re: Bäume und Büsche problem! [Re: Cowabanga] #273150
06/21/09 17:35
06/21/09 17:35
Joined: Apr 2009
Posts: 161
austria
L
littlejacky Offline OP
Member
littlejacky  Offline OP
Member
L

Joined: Apr 2009
Posts: 161
austria
I've a 32 bit (tga.) file. So I have an alpha channal in MED. or?
But the quality is bad.

Last edited by littlejacky; 06/21/09 18:10.
Re: Bäume und Büsche problem! [Re: littlejacky] #273155
06/21/09 17:58
06/21/09 17:58
Joined: Apr 2009
Posts: 161
austria
L
littlejacky Offline OP
Member
littlejacky  Offline OP
Member
L

Joined: Apr 2009
Posts: 161
austria
Did you mean the alpha channal in MED??

Re: Bäume und Büsche problem! [Re: littlejacky] #273286
06/22/09 11:00
06/22/09 11:00
Joined: Apr 2005
Posts: 274
austria
Ascalon Offline
Member
Ascalon  Offline
Member

Joined: Apr 2005
Posts: 274
austria
i think he has a z-sort problem


my webside : www.ascalon.jimdo.de
Re: Bäume und Büsche problem! [Re: Ascalon] #273321
06/22/09 13:37
06/22/09 13:37
Joined: Apr 2009
Posts: 161
austria
L
littlejacky Offline OP
Member
littlejacky  Offline OP
Member
L

Joined: Apr 2009
Posts: 161
austria
welches problem?

what problem?


Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1