Don't be sorry, we're here to help. Some members just get a little frustrated when people ask simple questions, that can be found in the manual or a workshop.

Are you doing the right workshops? It's this one just in case...

http://server.conitec.net/down/litec.zip

...Either way, you wont really need if-else code to check the game type because you have seperate functions, which can be run from your different buttons.

You can split your game into different parts like graphics, sound, input/output, collision, physics etc. Then you can bring all your written parts together and build the game. This is known as "Modular programming".

It might seem complecated, but once you actually start writing code; it becomes much easier.

It might help to draft out on a piece of paper what you want to happen when you click e.g, "Story Mode" button, for instance...

1) Close Main Menu screen
2) Show cutscene
3) Load level
4) Load player model
5) Show the GUI (health/ammo/etc)

Once you know exactly what you want you can go about looking for the specific function in the manual, which will perform your task.

Hope this helps you find your way around lite-c.