works!

Tried to search in manual for some explanation:

Functions ending with ..._startup are executed right after the main() function, and LC before the engine and video device is initialized. This way, every script can have its own startup function which initializes its variables or objects.


So If I want to initialize some multidimensional array again, I should use .._startup to make sure it sets its variables. Have to do this then every time I want to set array values or there is some other variables when I should use _startup?


New into Gamestudio and eager to learn it..
Stuff and games done in 2D: LINK