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Re: no shadows from light-entities (with cast-flag) when no wed-ligh [Re: pegamode] #274571
06/27/09 11:45
06/27/09 11:45
Joined: Aug 2000
Posts: 1,141
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,141
Baunatal, Germany
I think I know the problem!

You probably built with "Lit Maps only". Thats why your problem only happened in your WMB but not when someone else built it. Your map is very dark and was below the shadow threshold. It just didnt look as dark in your shot because it was lit by the dynamic light and the ambient.

But when you added that static light, the place under that car was just bright enough to get a shadow.

The solution should be simple, either set your shadow threshold at 0, or dont build with "Lit Maps only".

Hope this helps.

Re: no shadows from light-entities (with cast-flag) when no wed-ligh [Re: Tobias] #274582
06/27/09 12:51
06/27/09 12:51
Joined: Feb 2006
Posts: 1,011
Germany
pegamode Offline OP
Serious User
pegamode  Offline OP
Serious User

Joined: Feb 2006
Posts: 1,011
Germany
That's it ... thanks for helping.

Regards,
Pegamode.

Re: no shadows from light-entities (with cast-flag) when no wed-ligh [Re: pegamode] #274681
06/28/09 00:41
06/28/09 00:41
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
Expert
EvilSOB  Offline
Expert

Joined: Feb 2008
Posts: 3,232
Australia
Only just on-topic, but I always leave "Lit Maps only" unticked.
In what situations would you ever turn it on? (Im only noob at level building)


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