Half year earlyer, in User Contributions I found a very good script in C-Script, it was called companion_ai. In the demo there is dude, he always follows player, and he even jumped over obstacles. That was a very good pathfinding code. But my PC had some problems, & my HDD was formated. Please if any one has that perfect code, share it!!!
Its c-script for A6, but should be easy adoptable to A7
Its a very good way to realize a following companion, or even a certain type of "chasing" enemy, that finds his way without having you to implement pathfinding.
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It also contains a decent ego-shooter WASD movement routine.
Not for now... may be later I'll add multiplayer. All I whant to do 4 now, is create zombies and friendly dude, he will help as to get throuh the zombies. Movement code, weapons, models, sounds & textures are finished! =) now I have to work with AI code, Physics (I have some problems with ragdolls), Shaders & main menu code;