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Min_x/y/z not working #274626
06/27/09 17:12
06/27/09 17:12
Joined: May 2009
Posts: 12
PurePain Offline OP
Newbie
PurePain  Offline OP
Newbie

Joined: May 2009
Posts: 12
Hey!
I've tried all ways which I found on this forum but nothing works. c_setmin_x worked but I don't like a size of bounding box after using this, so I've tried to set it manually by my.max_x but nothing happens frown .Here's my character's action code:
action character()
{
............................
............................
set(my,NARROW);
set(my,FAT);
wait(1);
my.max_x = 2;
my.max_y = 2;
my.max_z = 2;
my.min_x = -2;
my.min_y = -2;
my.min_z = -2;
while(1)
{
............................

Code seems to be ok, but the bounding box stays unchanged.
I also used debug mode and I saw that player.max_x/y/z changes correctly but 3dgs seems to don't give a shit about it cuz bounding box is still the same frown .Please someone help me, because I will soon freak out.

Re: Min_x/y/z not working [Re: PurePain] #274633
06/27/09 17:38
06/27/09 17:38
Joined: Jun 2008
Posts: 151
Ukraine
XD1v0 Offline
Member
XD1v0  Offline
Member

Joined: Jun 2008
Posts: 151
Ukraine
NARROW , FAT this is eflags, you can not use "set,reset" for setting this flags, try this
my.eflags |= NARROW;
my.eflags |= FAT;


A7 Commercial cool
Celeron 1700, GeForce 5500 FX 256mb, 1 Gb Ram
Re: Min_x/y/z not working [Re: XD1v0] #274637
06/27/09 18:14
06/27/09 18:14
Joined: May 2009
Posts: 12
PurePain Offline OP
Newbie
PurePain  Offline OP
Newbie

Joined: May 2009
Posts: 12
Sweeet smile

Thank You Very Much! :]


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