proper designed and developed gameplay (nothing jumpy, everything smoothed out).
decent graphics (not web-collected meshes and googled textures).
and both fit each other (no style differences between textures, high and low poly meshes combined (7k poly's for a table, and 600 for the main character)).

I think that plus an interesting concept defines professional quality.

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/