@Frank_G :
Be always objective
-The scene is really empty
- It's only very good textures : the two buildings are simple.
-On the last picture of his blog the texture on terrain is very very deformed and it looks weird ,and it's noticeable at first look !
TGEA don't have a voxel terrain compared to C4 that allow holes, caves and no texture deformation like in traditionnnal terrain.
In fact the lightening is good , the water is good , the sky is good.
It's a simple 3D quality textures and simple design.
is excited like crazy how well and easy the tools workIn fact he should post a video about workflow and panels for editing things, caus scrennshots just show a simple very good little level.
It has taken 3 days to make textures and the two or three models and the tree , but i hope he have not spend 3 days importing assets to TGEA