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Re: Grow Simulation Prototype [Re: fogman] #273529
06/23/09 10:54
06/23/09 10:54
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline OP
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fogman  Offline OP
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Joined: Apr 2005
Posts: 4,506
Germany
Aye,

Currently I´ve missions planned like "Plant a tree (easy)" and
"Win a price in a competition (not so easy)".

However, I need some missions which challenge the player more.
So I would love some suggestions regarding the gameplay, especially regarding the mission design. smile


no science involved
Re: Grow Simulation Prototype [Re: fogman] #273539
06/23/09 11:32
06/23/09 11:32
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Joined: Oct 2002
Posts: 8,939
planet.earth
you could add "einen haufen raupen" which try to eat your garden, and than you get extra score if you use wasps insted of poison to defend..

Re: Grow Simulation Prototype [Re: ello] #273778
06/24/09 11:49
06/24/09 11:49
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline
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alpha_strike  Offline
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A

Joined: Mar 2007
Posts: 1,852
to make a really outstanding and not just the same crappy sim, like the others on the market, you must add something insane.

Add an littel earthquake and poison waste in the ground. Some strange things from the pre owner of the garden. And then the player has got the right to go to a lawyer and to fck the pre owner by justice. Just to get some money to buy better tools for the garden.

Re: Grow Simulation Prototype [Re: alpha_strike] #276435
07/05/09 01:00
07/05/09 01:00
Joined: Apr 2005
Posts: 4,506
Germany
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fogman Offline OP
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fogman  Offline OP
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Joined: Apr 2005
Posts: 4,506
Germany
Thanks for all your comments and suggestions.
The publisher is very pleased by the mockup and our current mission design.
There will be a career mode as well, so you can play freely without any constraints.

It looks like we are on the right path. cool


no science involved
Re: Grow Simulation Prototype [Re: fogman] #288036
09/03/09 18:26
09/03/09 18:26
Joined: Apr 2005
Posts: 4,506
Germany
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fogman Offline OP
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fogman  Offline OP
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Joined: Apr 2005
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Germany
Update:
It seems to be sure that we got a publisher for a rather similar project. cool
Shade-c has done a good job - the demo is stable as a rock and works on different PC´s and laptops.

I would like to give you some insight behind the scenes, but we have to wait for the nda.

Some shader wildness:



Last edited by fogman; 09/03/09 18:34.

no science involved
Re: Grow Simulation Prototype [Re: fogman] #291291
09/24/09 12:05
09/24/09 12:05
Joined: Apr 2005
Posts: 4,506
Germany
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fogman Offline OP
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fogman  Offline OP
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Joined: Apr 2005
Posts: 4,506
Germany
We´ve received the publishers contract.
Believe it or not: We were able to sell a concept without a playable demo! cool


no science involved
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