uuh.. don´t think so.. The Rpg maker has stolen the eventcoding from the "Hexen" Editor ^^ ( wich was released for the game "Hexen" in 1991 ).
Hmm.. Yes.. But.. look at the Screen:

Every task witch startes with a "@>" is an eventcode.. how to tell the pointer wich is linked to this event, to do code by code.. from the top to the bottom of the list..
And the "Script:" Code, is an eventcode based scripteditor.. but that´s not needed ^^