Quote:

other physics engines shouldn't call themselves rigid body dynamics but spongy body dynamics or something like that!



So I take it the inital Newton demo has been fixed so that the alien no longer keeps bouncing on the floor and the fan doesn't explode when shooting at it repeatedly?

I am thinking about moving Newton Game Dynamics related posts to General Tools since technical questions are better answered in your forum ventilator and ideological statements don't aid in finding answers to GameStudio's physics engine here.