hmm.. how is this working???

i created it as a new script.. included it to main..
and called it this way:
Code:
while(key_p == 0){wait(1);}
	var slicemap;
	BMAP* slicebit = bmap_create("Graphics/Characters/GegnerWeisserDrachenreiterstehen_%4.png");
	slicemap = bmap_lock(slicebit,0);
	bmap_slice("Graphics/Characters/GegnerWeisserDrachenreiterstehen_%4.png", 
	"Graphics/Characters/GegnerWeisserDrachenreiterstehen_%4.tga", 
	slicebit.width, 
	slicebit.height/4);
	bmap_unlock(slicebit);
	ptr_remove(slicebit);
	beep();



But it seems that nothing happens..
I tired with path.. without path. TGA => TGA, PNG => PNG, PNG => TGA, TGA => PNG..
nothing... But no error.. and the beep is played..


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