hi..
i tried this normal map shader:
http://www.opserver.de/wiki/index.php/Normalmapping_Shaderthe problem: it´s really really strong..
is there a way to change the strenght of the shader???
here a Screenshot of the problem:
the little block there looks ok.. but the playfield itself.. is a bit to strong shaded XD
my second question is:
is there a way to throw stencil shadow from a model, on another model???
i know it works from model to a block.. but my playfield is a model itself.. so i need to bringt the blocks to throw shadow on the playfield..