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Re: splatter game
[Re: the_clown]
#271879
06/15/09 14:54
06/15/09 14:54
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Joined: Jun 2004
Posts: 655 to your left
BoH_Havoc
User
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User
Joined: Jun 2004
Posts: 655
to your left
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I'm a shader-whore, so here goes:  (I know eye-candy comes last for a game, but most other things have already been mentioned) - The bullet effect in slowmo looks cool, but you clearly see it's just a cylinder with a refraction shader once you move around the effect. You can do better than that, i know it  Maybe add an inverted velvety shader and use that as alpha? - As already mentioned, the zombies don't really fit the overal style, the lighting is too toony and looks flat. I don't know if normalmaps are supplied with the modelpack, but if you have them, use them. Add a shader which adds normalmapping for detail and better lighting, (little) specular lighting and velvety for depth, environment mapping so the limbs look as if they are still wet of blood. Maybe you could add a little refraction to the limbs instead of environment mapping, as you already have the refractmap for the bullet effect? This could actually look better and more "wet" than environmentmapping. - Add shadows. There is no better method (besides sound) to add athmosphere to a zombie game. Either use A7's accelerated stencil shadows with LOD or a shadowmapping shader. I think that would add a lot to the overall look and athmosphere  - You have a refractmap, maybe you can also use it to spice up the explosions? That way you also get fake soft particles and a more firey look, if done right. Looking forward for more vids! 
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Re: splatter game
[Re: aztec]
#271881
06/15/09 15:02
06/15/09 15:02
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Joined: Jan 2007
Posts: 1,565 innsbruck, austria
achaziel
Serious User
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Serious User
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
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*yawn* oh jesus, yet another zombieshooter. don't get me wrong, it looks like solid work, good scripting and all that, but it's like those ww2 shooters: you know one, you know 'em all. yeah thats true you need a special kind of feature in the game to make it cool. How about Injections you can give youself or drugs or anything to impropve you skill^^ sounds a lot like bioshock xD
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Re: splatter game
[Re: Cowabanga]
#271901
06/15/09 16:09
06/15/09 16:09
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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looks very good. but that shotgun is little annoying - it's sound of reloading after each shot. maybe if you could shoot more bullets before reload. also i agree, limit the blood splashes. about the tone and textures and different types of zombies - i believe that was your plan and you'll add them in your game 
Ubi bene, ibi Patria.
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