Was joking, gri. smile I was just showing cowabanga it was a real WWII tank, not an imaginary one we made up. And no, I don't even blame Germany alone for WWII. It's a much more complex matter than pinning the blame on one country. It was really all a result of the entire world's foolishness about WWI. It was quite silly that WWI even happened to begin with. And it ended up being the Treaty of Versailles that laid the groundwork for WWII. They were almost the same war, in a sense, that just had a long pause between 1918 and 1939. The majority of the blame goes to the men like Hitler and Mussolini, who deceived and exploited their own people with false promises. Germans should not be ashamed of themselves because of the actions of their former government. There were many brave Germans and Italians who resisted it, and even sacrificed their lives to fight it. R.I.P. Stauffenberg, Trescow, Olbricht, even Rommel, and all of you others!

Anyway, what are you talking about by view restrictions? It's a tank, and you just don't have a great view of the outside world. With a little practice though, you will become very deadly and efficient at looking through view points, periscopes, and gunsights to find the enemy. It also requires that you work in tandem with infantry, and mutually support each other. Loners don't survive in war, and they won't survive our game either. smile Our target audience wouldn't be too fond of our game/sim if we give people false advantages and "magical" abilities. They're looking for an authentic experience. If not, they'd probably be interested in some other type of game.

@ lostclimate

Lol! smile Very true. My old PC can run huge amounts of scenery in IL-2 without much of a problem. I've been able to play missions with over 100 tanks and 25+ aircraft (in addition to extremely detailed terrain and cities) without a hitch. A good LOD and mipmapping system can work wonders. IL-2 has a great one; very smooth and practically unnoticeable. It's going to be a major influence in building this game. In fact, I got started in all this by "modding" IL-2, and adding new features to the game.

Last edited by Jaeger; 07/23/09 06:49.