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Re: Physics and a car [Re: MPQ] #290185
09/17/09 17:02
09/17/09 17:02
Joined: Sep 2009
Posts: 22
Boca Raton, Florida
M
MarcsVision Offline
Newbie
MarcsVision  Offline
Newbie
M

Joined: Sep 2009
Posts: 22
Boca Raton, Florida
if you dont mind me asking. but what kind of car game are u building? I'm stuck on trying to give my car a acceleration. what did you do?

Re: Physics and a car [Re: MarcsVision] #292810
10/07/09 08:22
10/07/09 08:22
Joined: Nov 2008
Posts: 354
saeculum II
MPQ Offline
Senior Member
MPQ  Offline
Senior Member

Joined: Nov 2008
Posts: 354
saeculum II
@MarcsVision: check up the tut and you´ll see

here the new download link (easier to download):

3DGS BASIC PHYSICS CAR TUTORIAL Version 0.3


new project in early stage...

Intel Xeon X3450 2,66GHz | Mushkin 8 Gib | Zotac GTS250 + 7300LE | A8.3 com
Re: Physics and a car [Re: MPQ] #295340
10/24/09 14:31
10/24/09 14:31
Joined: Jun 2009
Posts: 26
Deutschland
Neo283 Offline
Newbie
Neo283  Offline
Newbie

Joined: Jun 2009
Posts: 26
Deutschland
Danke für 3DGS BASIC PHYSICS CAR TUTORIAL Version 0.3 laugh

DANKE DANKE DANKE laugh laugh laugh


Ein Seite für PC-Spiel Programmier http://neogame.jimdo.com/
Re: Physics and a car [Re: Neo283] #338944
08/22/10 21:58
08/22/10 21:58
Joined: Nov 2008
Posts: 354
saeculum II
MPQ Offline
Senior Member
MPQ  Offline
Senior Member

Joined: Nov 2008
Posts: 354
saeculum II
thats nice that it helps! there are some mistakes in the tut but I think it gives you a good overview

Last edited by MPQ; 08/22/10 22:00.

new project in early stage...

Intel Xeon X3450 2,66GHz | Mushkin 8 Gib | Zotac GTS250 + 7300LE | A8.3 com
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