2 ways, that I would shoose:
1. Trying to combine other animations: legs running, head talking, arm aiming...
2. Avoiding the problem: bone animations are 'cheap', add an animation with both arms aiming
Do you want to aim at different enemies at once?, like in Tomb Raider?
EDIT: Vergiß meine Vorschläge! Storm_Mortis Analyse ist einfach durchschlagend!
Last edited by Pappenheimer; 07/26/09 13:52.