then you have to change them.
for example: if you open a door, the player walk into the black fog behind the door (like in the legend of zelda ocarina of time) and then another level will be loaded.
if you dont want that, you can alternatively place other rooms in the same level (but unreachable) and teleport your player there if he walk through the door

or you load the level partly, like cowabanga said

Last edited by Tempelbauer; 07/26/09 16:12.