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Re: can we create level without WED?
[Re: Saruniks]
#281290
07/26/09 16:11
07/26/09 16:11
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Joined: Feb 2005
Posts: 3,687 Hessen, Germany
Tempelbauer
Expert
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Expert
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
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then you have to change them. for example: if you open a door, the player walk into the black fog behind the door (like in the legend of zelda ocarina of time) and then another level will be loaded. if you dont want that, you can alternatively place other rooms in the same level (but unreachable) and teleport your player there if he walk through the door
or you load the level partly, like cowabanga said
Last edited by Tempelbauer; 07/26/09 16:12.
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Re: can we create level without WED?
[Re: Tempelbauer]
#281293
07/26/09 16:17
07/26/09 16:17
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Joined: Jul 2009
Posts: 11
Saruniks
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Newbie
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OP
Newbie
Joined: Jul 2009
Posts: 11
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then you have to change them. for example: if you open a door, the player walk into the black fog behind the door (like in the legend of zelda ocarina of time) and then another level will be loaded. \ but we can have only load_level(NULL) we can't have load_level(1) and then load load_level(2) like you said when went to black fog, Am I right?
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