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Re: Ageia's PhysX [Re: amy] #281383
07/26/09 22:55
07/26/09 22:55
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
I once did some basic rigid body physics with it and it was quite easy to realize, not as easy as with newton, I am pretty sure that there isn´t anything easier, but at least it also wasn´t much harder. It was also quite stable and very fast. Bullet in comparison is also very nice, but a LOT harder to use...

Re: Ageia's PhysX [Re: Slin] #281386
07/26/09 23:11
07/26/09 23:11
Joined: Feb 2007
Posts: 353
A
amy Offline
Senior Member
amy  Offline
Senior Member
A

Joined: Feb 2007
Posts: 353
With basic rigid body physics there may not be that much difference but when it comes to stuff like contact manipulation and custom joints and so on then it starts to get interesting. PhysX is surprisingly limited in this regard.

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