There is another issue similar to this. Im making a game in which you control a ball and ive given decal shadows as an option for low end pcs.The problem is that when the ball is too fast the decal shadows appear a bit away from the ball(they are not able to catch up with the velocity of the ball).It returns to normal when the ball stops though.

Any suggestions to this would be highly appreciated.

Last edited by noobeez; 07/29/09 13:40.

Team noobeez.Representing India at the Dare to be Digital Competition in Dundee,Scotland.We are making a 3d platformer called "Colour Scheme".