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Future GDI animation studio
#281628
07/27/09 21:24
07/27/09 21:24
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Joined: Jul 2004
Posts: 1,710
MMike
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Hello I think it would be very useful to add:
A program , external or not, to design panels, and animate panels, and transitions, fade out, zoom out, roll left, cross fade, etc etc, a little like flash does.
This would add a greater improvement to the current panels usage and interface possibilities. Instead of coding every move and dynamics.
So you could put a panel on the left, and then select a key timeline, and move 50 frames, or seconds, and then put the panel on the right position, the engine would smooth move the panel left to right, ( or scale, or anything )
Thanks.
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Re: Future GDI animation studio
[Re: MMike]
#281632
07/27/09 21:34
07/27/09 21:34
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
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Do you mean something to create a menu, or animations for video sequences or something? For video sequences I would advise you to create that with a tool that is made for that.
For main menus, did you tried the panel editor plugin of SED?
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Re: Future GDI animation studio
[Re: Dark_samurai]
#281637
07/27/09 22:05
07/27/09 22:05
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Joined: Jul 2004
Posts: 1,710
MMike
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i mean animate panels, like, you put the panel on the left, select time 5 seconds, and the put the panel to the right, and then play, and the panels is automaticly doing the transitions from point A toB, in 5 seconds, its not video sequence.. its like ADOBE FLASH or something?
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Re: Future GDI animation studio
[Re: Joey]
#281989
07/29/09 19:30
07/29/09 19:30
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Joined: Jul 2004
Posts: 1,710
MMike
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Lool Example: Start with a quad 40x40,then move to the right , while it fades in, and scales horizonaly. Well? but this needs code, but if things could be more visual, then it would be easier and faster, Just that. And dont need to script those possibilties, and when i need more complex flash like menus this are a bit harder. Because there are some variables, speeds etc that needs to be experimented, and see if it works good, and not testing with speed =2 , then closing, testing with 4, then not the right yet and change to 6.. Wast of time.. And ... Yeah you right..everything is coded, but somethings could be simplified... thats why most programs are visual interface.. thats why you have WINDOW and not work with MS DOS... right.. Simplified is also the aim of the new Gstudio feature GED ( not only for this reason but also..) Because everything comes more interactiv, and user friendly... Your are telling me the same thing, as: "Oh i dont know why adobe flash has a visual interface for animations and motion guides! if people could code the movements on the action script by their own." OR I dont know why the use of easy particles!! why?? if i could code everything!! please... buts its ok i see i'm the only wrong here... no problem dudes. maybe im retarded
Last edited by MMike; 07/29/09 19:38.
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Re: Future GDI animation studio
[Re: MMike]
#281999
07/29/09 20:15
07/29/09 20:15
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
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I think only a small amount of people will need such a tool => conitec won't do something if nearly nobody is interested in this. But I think programming such a tool for yourself shouldn't be too hard Only a small tool that does exectly what you need for your project and that relievs your work. You could also improve this tool and sell it to the comunity if you think that this is a tool that everybody needs.
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
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