Gamestudio Links
Zorro Links
Newest Posts
Z9 getting Error 058
by jcl. 04/24/26 17:48
ZorroGPT
by TipmyPip. 04/23/26 14:23
Stooq now requires an API key
by jcl. 04/13/26 09:42
Strange "Alien" Skull created with >Knubber<
by NeoDumont. 04/10/26 18:58
400 free seamless texture pack downl. here !
by NeoDumont. 04/08/26 19:55
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
4 registered members (VoroneTZ, kiamonster, Grant, 1 invisible), 3,511 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
valino, juergenwue, VladMak, Geir, ondrej
19209 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Pointer bounds checking #282073
07/30/09 08:46
07/30/09 08:46
Joined: Dec 2008
Posts: 271
Saturnus Offline OP
Member
Saturnus  Offline OP
Member

Joined: Dec 2008
Posts: 271
Hello,

I have an array allocated at runtime and I would like to check, if a pointer points to a location in memory that belongs to that array.

Does somebody know how/if I can do that in lite-C?

Thanks

Re: Pointer bounds checking [Re: Saturnus] #282079
07/30/09 09:30
07/30/09 09:30
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
yes you can skim thru the array in loop and chck all elements one by one, check if they're same with your pointer


3333333333
Re: Pointer bounds checking [solved] [Re: Quad] #282093
07/30/09 11:02
07/30/09 11:02
Joined: Dec 2008
Posts: 271
Saturnus Offline OP
Member
Saturnus  Offline OP
Member

Joined: Dec 2008
Posts: 271
Thank you, Quadraxas.
Yes, this was possible. However, I was wondering if there was a more efficient way to do this.

And indeed there is by just comparing the pointers. It's an obvious thing actually. : )

Code:
int *arr = malloc(sizeof(int) * 100);
int *ptr = &arr[50];

if ((ptr >= &arr[0]) && (ptr <= &arr[99]))
	printf("within bounds");
else
	printf("out of bounds");




Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1