Let`s see... something like,
if (a=0 w=1 s=0 d=1) "rotate the player model and move it diagonally to the left"
something like that with the rest of the movements, but rotating the model a litle
and control the aiming point with the mouse, and rotate the arm`s bones to follow the cursor...
something like that...


WRYYYYYYYYYYYYYYYYYY!!!1!!ONE!!11