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Re: Dino Island [Re: ratchet] #281881
07/29/09 08:04
07/29/09 08:04
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline OP
Senior Member
bart_the_13th  Offline OP
Senior Member
B

Joined: Aug 2008
Posts: 482
laugh and the dino eat the programmer too :p

Ahhh.. Back to my computer at last...
OK, so this is the demo, almost not commented at all...

dinoisland.cd.zip - 6.1 Mb

Re: Dino Island [Re: bart_the_13th] #281926
07/29/09 13:41
07/29/09 13:41
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Cool you have survived the dinos smile

I'll try the demo tonight, when more time i will have.

Re: Dino Island [Re: ratchet] #282154
07/30/09 14:48
07/30/09 14:48
Joined: Sep 2007
Posts: 173
USA, Florida
3dworld Offline
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3dworld  Offline
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Joined: Sep 2007
Posts: 173
USA, Florida
I'll try the demo today when I get home.


No matter what people tell you,  words and ideas can change the world.
Re: Dino Island [Re: 3dworld] #282391
07/31/09 19:19
07/31/09 19:19
Joined: Sep 2007
Posts: 173
USA, Florida
3dworld Offline
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3dworld  Offline
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Joined: Sep 2007
Posts: 173
USA, Florida
I've been playing the demo today. Advices:
1- Try to create the raptors close to the floor because they are falling from the sky.
2- Try to make the muzzle flash of the gun no so transparent and try to create a yellow light every time the muzzle flash appear.
3- The animation of the raptors looks good in MED but during the game play they look like robots. Try to use the blend function to make then smooth.
4- Work Hard in the graphic and the illumination.

So far so good. Keep Working Hard. Good job.

Last edited by 3dworld; 07/31/09 19:27.

No matter what people tell you,  words and ideas can change the world.
Re: Dino Island [Re: bart_the_13th] #282505
08/01/09 16:31
08/01/09 16:31
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline
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ShoreVietam  Offline
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Joined: Jul 2002
Posts: 2,002
Europe
Looks good so far, only 2 things I suddenly noticed.

1. The bullets are 1 frame backwards, maybe you should use the proc_late() function at their start (if it still exists).
2. The gun should shake while firing! ^^


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Dino Island [Re: ShoreVietam] #286536
08/25/09 18:25
08/25/09 18:25
Joined: Sep 2007
Posts: 173
USA, Florida
3dworld Offline
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3dworld  Offline
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Joined: Sep 2007
Posts: 173
USA, Florida
I think that bart_the_13th is not longer working on the dino island game.


No matter what people tell you,  words and ideas can change the world.
Re: Dino Island [Re: 3dworld] #295224
10/23/09 17:32
10/23/09 17:32
Joined: Sep 2007
Posts: 173
USA, Florida
3dworld Offline
Member
3dworld  Offline
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Joined: Sep 2007
Posts: 173
USA, Florida
No progress son far. Hope we have news from this guy soon?


No matter what people tell you,  words and ideas can change the world.
Re: Dino Island [Re: 3dworld] #295296
10/24/09 08:19
10/24/09 08:19
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Yeah game making is incredibly time consuming !
even a simple demo.

Re: Dino Island [Re: ratchet] #295311
10/24/09 10:30
10/24/09 10:30
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
i suggest looking at the game carnivores... they did something similar, and one hell of a great job (still one of my alltime favourites :P)

http://www.youtube.com/watch?v=SBAjnCl1iDc&feature=related

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Dino Island [Re: Helghast] #295324
10/24/09 12:29
10/24/09 12:29
Joined: Aug 2008
Posts: 482
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bart_the_13th Offline OP
Senior Member
bart_the_13th  Offline OP
Senior Member
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Joined: Aug 2008
Posts: 482
@ all: Thanks for your support but as 3dworld said, I dont think I'll continue this project for a while. The demo contains a source code so I think anyone could continue this project if they feel up to it laugh .

Beside Hi:breed, I'm currently working on a small flash game for some competition... Anyone care to be the beta tester grin ?

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