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Controller #282651
08/02/09 21:20
08/02/09 21:20
Joined: Jun 2006
Posts: 214
Germany, NRW
T
TheThinker Offline OP
Member
TheThinker  Offline OP
Member
T

Joined: Jun 2006
Posts: 214
Germany, NRW
Hi,

I know, I can check two controller via Lite-c. But that is not enough. Is there a way to check perhaps ... 10 controller via an API/com (however this is called) function?

MfG
Patrick

Re: Controller [Re: TheThinker] #282666
08/03/09 02:57
08/03/09 02:57
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany

Re: Controller [Re: Pappenheimer] #282667
08/03/09 03:16
08/03/09 03:16
Joined: Jun 2006
Posts: 214
Germany, NRW
T
TheThinker Offline OP
Member
TheThinker  Offline OP
Member
T

Joined: Jun 2006
Posts: 214
Germany, NRW
Oh sorry I was not clear enough, I guess. (btw thank you for the link. It is very interesting anyway)

I mean gamecontroller or Gamepads. The manual only speaks about two gamecontroller, but I want to create something like a partygame, which is played on one computer. So I need to get inputs from a lot of input devices.

(Am I right, that you cant control USB ports with the code behind the link?)

Another thing, how many pressed keys can a Lite-C program handle.

Thank you,
MfG,
Patrick

Re: Controller [Re: TheThinker] #282678
08/03/09 06:48
08/03/09 06:48
Joined: Dec 2008
Posts: 528
Wagga, Australia
the_mehmaster Offline
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the_mehmaster  Offline
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Joined: Dec 2008
Posts: 528
Wagga, Australia
Quote:
Another thing, how many pressed keys can a Lite-C program handle.

Depends on your keyboard. Some cheap usb keyboards give only 1, but more expensive ones give 3.


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