I like the effect that produce in my fps game camera.arc=90. The rooms looks more deeper and with more perspective. But that affects my gun entity that is placed in layer 1.
I would like to know if it is possible to set the camera.arc = 90 without affecting the aspect of my entity gun in layer 1.
Only way, I know, is to scale the entity gun, let's say, ten times bigger, and move it about 10 times away from the camera, to fake a different camera.arc for it.