I am not sure if this has been suggested, but I would like to see an import model protection. Saying I develop my multiplayer game successfully and distribute it, there is nothing stopping the players to make a small cube and replace the name so my game imports it instead of the "wall.mdl" file, and the players can cheat by breaching walls.

If it is out there, maybe post a link, I can't find anything on it.


Current Project: Computer Repair Simulator
https://www.computer-repair-simulator.com