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Re: After 10 years, we'll start developing games again [Re: BoH_Havoc] #282754
08/03/09 15:03
08/03/09 15:03
Joined: Jul 2007
Posts: 424
EUROPE
maslone1 Offline
Senior Member
maslone1  Offline
Senior Member

Joined: Jul 2007
Posts: 424
EUROPE
I also cross my fingers! - good luck


A8c, Blender, FlStudio, Unity3d
Re: After 10 years, we'll start developing games again [Re: maslone1] #282765
08/03/09 15:46
08/03/09 15:46
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
good luck. any chance you can tell us something about that company? and that mmog?

Re: After 10 years, we'll start developing games again [Re: BoH_Havoc] #282767
08/03/09 15:59
08/03/09 15:59
Joined: Aug 2003
Posts: 7,440
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,440
Red Dwarf
*crosses fingers*

especially how you are going to make an MMO Server in A7... A client yes.. but a server? Sounds impossible to me.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: After 10 years, we'll start developing games again [Re: Joey] #282768
08/03/09 16:02
08/03/09 16:02
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
That's very exciting!
Hope, you get the contract!
Quote:
The main reason was the experience that they could set up a well working MMOG server for 350 users very quickly with A7 Pro, with only a few lines of script.

This sounds really good! Maybe, Conitec could set up a server, that Pro users can provide with their prototypes, and the community can test them easily.
This would increase the experience with the MMOG capabilities of the engine and increase its attraction within this already lively community.

Re: After 10 years, we'll start developing games again [Re: Pappenheimer] #282774
08/03/09 16:50
08/03/09 16:50
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Are you planning to use Direct Play for that? I guess not. So which networkengine will you use, or are you planning to write an own one?


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: After 10 years, we'll start developing games again [Re: Dark_samurai] #282776
08/03/09 16:59
08/03/09 16:59
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
Serious User
Nidhogg  Offline
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Excellent news jcl. Good luck.


Windows XP SP3
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Re: After 10 years, we'll start developing games again [Re: Nidhogg] #282781
08/03/09 17:54
08/03/09 17:54
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Great news! I'll keep an eye on this subject ^^.


Click and join the 3dgs irc community!
Room: #3dgs
Re: After 10 years, we'll start developing games again [Re: Joozey] #282946
08/04/09 18:27
08/04/09 18:27
Joined: Jul 2008
Posts: 1,178
England
M
MrGuest Offline
Serious User
MrGuest  Offline
Serious User
M

Joined: Jul 2008
Posts: 1,178
England
Good News, Good Luck and Fingers Crossed!

I'm sure you'll get all the support you may need from the community!

Re: After 10 years, we'll start developing games again [Re: MrGuest] #282978
08/05/09 01:35
08/05/09 01:35
Joined: Sep 2003
Posts: 733
Whitefish, Montana
JazzDude Offline
User
JazzDude  Offline
User

Joined: Sep 2003
Posts: 733
Whitefish, Montana
Sounds like fun. Hope it all works out for you JCL.

Re: After 10 years, we'll start developing games again [Re: JazzDude] #282980
08/05/09 02:05
08/05/09 02:05
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30...
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30...
Quote:
The main reason was the experience that they could set up a well working MMOG server for 350 users very quickly with A7 Pro, with only a few lines of script.


Just curious it the server use other 3rd party plugin, or only the A7 engine functions?

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