hi,
i know we can display text on panels but these are maped to the screen . is there any way to assign a panel to an object texture .
lets assume i have a wall in a room . it can be a model or just a level bock with texture assigned to it. how do i display dynamic text like a counter from 1 to 1000 on the surface of the level block.
we can use animated textures but it would not be able to handle dynamically changing data or text .
im using C script - wdl .
any info in this regard is highly appreciated.
Thanks.