EVerything basically works and Nice work! I do get an error though. Empty prototype called in error when I call up a bag.
Code:
function addSlotPanelAssoc(Slot* slot, PANEL* slot_panel)



Also, when you drag around the bags the inventory slot bmaps stay in place on screen.
Any ideas on a fix?

Well I fixed that ^^^ problem now I have another error lol.
Empty prototype called in: inv_open_bag... Any ideas? I dont see any mispelling and no missing variables.

Last edited by paracharlie; 08/12/09 21:04.

A8 Commercial