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Re: Gut für Gamestudio, aber...
[Re: ChrisB]
#285251
08/17/09 19:58
08/17/09 19:58
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Joined: Mar 2007
Posts: 1,852
alpha_strike
Serious User
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Serious User
Joined: Mar 2007
Posts: 1,852
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I took a closer look... ...best way for the cover would be a fusion between the styles of Richard Corben (muscles anatomy) and Boris Valleyo (colors). But very important... your painter should study the original "Duke Nukem" -Cover. Duke is the important filling in the pic and there is very important acitivity. He shoots some mfucks in the body. This is a very agressive style which perfectly would fit your ambient. And then.... all balls MUST be greater. Female characters need much more ass and breasts, wilder hairs, blowing in the wind. The position of the hero... take his brick in the center as the maximum view point of his movement. And instinctively right is to use no or not much blood in the pic. Blood or gore would turn down the explosive metal style. Good work.
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Re: Gut für Gamestudio, aber...
[Re: darkinferno]
#285254
08/17/09 20:08
08/17/09 20:08
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Joined: Mar 2007
Posts: 1,852
alpha_strike
Serious User
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Serious User
Joined: Mar 2007
Posts: 1,852
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yes, i really do think the game needs more originality if its to be sold, you'll meet ALOT of crits this way ... Ein anderer Kritikpunkt ist meiner Meinung nach die Gewaltdarstellung. Ja, das ist ein Zombie-Shooter und ja, die müssen ein wenig blutiger als gewöhnliche Shooter ausfallen. Aber ihr schießt meiner Meinung nach ein wenig übers Ziel hinaus.... u.s.w., u.s.w.
Let all freaks criticise the style near duke nukem... let all freaks talke about a "killerspiel", made in germany. Let all fuckn people be upset about this game. Let all newspapers write some articles about this impossible game which only shows violence. What would be greater to let your bank account explode???
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