alright guys. im not sure if this is right,

can you take a look, an tell me whats wrong cus nothing is happening.


action camera_blur
{
my.passable = on;
my.enable_scan = on;
my.event = camera_blur;
}



view second_camera
{
pos_x = 0;
pos_y = 0;
alpha = 40; // play with this value
flags = transparent, visible;
}

function camera_blur()
{

my.event = null;
my.invisible = on;
if (you == player)
{

camera.transparent = on;
sleep (10);
camera.transparent = off;
camera.alpha = 30; // play with this value
second_camera.size_x = screen_size.x;
second_camera.size_y = screen_size.y;
while (1)
{
wait (2);
second_camera.x = camera.x;
second_camera.y = camera.y;
second_camera.z = camera.z;
second_camera.pan = camera.pan;
second_camera.tilt = camera.tilt;
second_camera.roll = camera.roll;
}


}
}


D.E.D

I use lite c