Hi there ^^
Yes.. me again XD..
ok.. this is an older project. For history:
I planned this game to be released with Rpg-maker XP.. BUT!
After testing the Card-Duel System, the RmXP FPS dropped down under 15.. unplayable..
Now we want to release the game with A7.
First of all: GREAT
THX to EvilSOB for his help at the Filereaders.. I hope he will help us later again. This game will be not commercial. So it´ll be free to download for everyone ^^
What´s the Game about ( the plot ^^ ):
An old prophecy said, that at the 18th Birthday of the prince of this World, a child will be born. 18 Years later, this child will search for the Master of chaos Cards. And this Master, will destroy the rule of the prince ( now king ^^ ).
This prophecy holds 3000 Years.. And now, it´ll come true.
Demetri is born at the 18th birthday of Andante un'darles ( the prince ). At the same time, the old king mades suicide and Andante is the new King.
18 Years later, Demetri learned how to use the chaos Cards. A powerful Battle System, wich the gods made to replace weapons with cards.
Demetri will be 18 Tomorrow. Andante knows that too ( but they don´t know each other ). Therefore Andante orders to kidnap all teens in the age of 17-18, so he will rule endless. But Demetri was saved by an old man from the flying islands and his Friends.
But his Girlfirend is kidnapped. After he heard of the prophecy, and who he is, he makes himself on the way to find that master of cards.. and to rescue his girlfriend.
A great Journey begins.
The game progressed:
Story: 100%
Characters: 100%
Graphics: 30% ( we need many cards ^^ )
Music: 100% ( very epic music and sounds )
Maps: 0% (see next part of this thread )
Events/NPCs: 0% (see next part of this thread )
Card-Duel-technics: 20% (see next part of this thread )
What we do atm:
Like you see on the Screen, we are able now to import Rpg-maker XP maps ( tile by Tile ) into A7. Thanks to Evrey for his RGSS Code to save the map into a Datafile. And thanks to EvilSOB for the readout code.
At the Moment, we think of a way to import Events too. So we can use the Rpg-maker XP as our WED, and A7 as our game Engine.
In my Tests, i can walk with a player through the imported testmaps, with pixelcollision and event-activator.
After the Event importer, i recode the Card-Duel from RGSS to lite-C.
So, we are on the way to bring a 2D RPG on A7.. And we are proud of that!
^^
Official homepage of the Game:
http://motcc.rmxpworld.de(sry.. just in german.. but)
http://motcc.rmxpworld.de (Babelfish translated )There you´ll find Characterinfos, more of the Story, Cards and the always growing Rules of the Duels.
F.a.Q.:
Are you going to use Enterbrain original graphics for this?
Bioside: No. We start using the originals. Open them in Photoshop. And later.. they´re not the same. better colours ( not that overbright bonbon colors >.< ). Completely retiled and we add hundrets of new tiles to make them all very special and singularly.
What type of music will be played during gameplay??
Bioside: the greatest part is the epic orchestral one. We pray on this. it gives the game much depht and ambient. Then there´ll be some metal parts. Some i play by myself. others are mady by friends. We don´t use licensed music.
How difficulty will this be?
Bioside: You can start as a total RPG or trading Card rookie. Everything will be explained in tutorial duels or with the help of the magic mirror, wich lets you hold contact to your old card-teacher.
Just later, the game will be hard as hell, if you don´t create a working cardbase.
Bioside: Yes, we released a Card Editor ( see and load on the homepage ). You´ll be able to give the game your own style with your own cards.
What´s that crapy Font on the Images.. Below the Arial one?
Bioside: That´s the Elder Language of MotcC. You need to learn it during the game, to read Books. Ok.. You can read them directly.. But only learned signs will be shown in our Language ^^
Please don´t leave the City.. perhaps we get new Questions!
Bioside: o.O"