ok. i gave it a shot. i made 3 map entities. the camera hides the entity specified by:

camera4_view.genius = level1;

but am not able to attach 2 maps to the genius. i mean i want to hide 2 maps to 1 camera.

i tried:

camera4_view.genius = level1;
camera4_view.genius = level2;

it hides only level2. (last one.)

according to the data structure of genius, its ENTITY*. so only one can be attached at one time.

any workaround ?

Last edited by delinkx; 08/21/09 02:47.

A7 commercial Team / VC++ 2008 Pro
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