Hm okay there is another problem...
I can see the model in the MED but not ingame.
The collission box is okay and i can access all entity vars
but the model isnt visible neither in the engine preview nor ingame

EDIT:
Solved:
Originally Posted By: Manual

Model textures imported from FBX files sometimes had a transparency channel that was not contained in the original texture (A7.50 and A7.60; fixed in A7.66). Workaround: Re-import the texture in MED, or manually switch to 24 bit texture format in MED Skin Settings.



But i have the latest version Oo

Last edited by Puppeteer; 08/23/09 16:44.

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