Ah, I get it. Are you using a view entity?
eg:
Code:
ENTITY* shotgun_onscreen =
{
  type = "shotgun.mdl";
  layer = 2; // display above view entities with layer 1
//flags = SHOW;  // C-Script only!
  flags2 = SHOW; // lite-C only: visible on screen from the start
  x = 100; // place 100 quants ahead of the view
  y = -50; // 50 to the right
  z = 0; // and center vertically
  view = camera; // attached to the camera
}



Jibb


Formerly known as JulzMighty.
I made KarBOOM!