Ok, I had seen how to use skills, But I don't still see
The "skills" are a set of 100 VARs that are "attached" to EACH entity as properties.
So each entity has its own "local" set of values for you to store things in, like health, armour, ammo, etc
Is it alway skill1:health, skill2:armor, skill3:ammo? So if I have a bullet entity,

Is it still skill1:health,skill2:armor ? Is it default ?? . Thanks reply.