Hello everyone, I been working in a game a while and I notice that all the new games coming out in the market dad high-poly model like FarCry 2. I'm currently working in my models and I wanna make then look more photo-realistic as possible.
What do you recommend for the maximum amount of polygons in a character? There is any secret to make then look realistic as the new games like FarCry 2 and other series of games recently published?. I'm start to think that in certain way the low poly characters era has pass.

Thank in advanced.


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