Yes I got that but check this pictures for example:
Those are real screen shots from the game.
The surface of the models are really smooth. There's not sharp edges and it looks like if you were playing in a movie instead of a PC video game.
OK,... so the maximum polygon in a model could be up to 65000?
How can I use LOD in the A7 commercial version? It has to written in the code or the engine will calculate the amount of polygons depending of the distance from the camera?
Thank you in advanced.