Rei, thank you. I was talking to Michael Swarz that i am concentrated in the part of the programming. Not in the part of the design of the world of my game.
That is the reason the world of the video looks poor or rudimentary.
In that momment i am concentrated programming the weapon system and the AI for the enemies. I think the AI is the part most difficult in a FPS game.
Sorry for my english. But if you effort, you will understand me.
