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Re: A Shader for My Balls
[Re: A.Russell]
#28723
06/15/04 00:03
06/15/04 00:03
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Anonymous
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Anonymous
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Hi, I was wondering, as a complete noob, how to do shaders (I know they're C-Script - I think) - but can they be done is A6.22 Commercial, even with reflectivity (like the metal)??
I'd really like to know -as it could add that little extra to my game - If anyone feels happy to send me (or post) the metal shader mentioned here, so I can experiment with it, I'd be most greatful.
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Re: A Shader for My Balls
[Re: ]
#28724
06/15/04 03:35
06/15/04 03:35
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
Senior Expert
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Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
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Re: A Shader for My Balls
[Re: ello]
#28725
06/15/04 04:09
06/15/04 04:09
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Anonymous
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Anonymous
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Thanks for the link - I'll have an experiment tonight - see if I can get them to work.
I'm still left with a slight question though - both commercial and pro. support shaders - but is there a cap on commercial like with physics for example - or are they both identical?
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Re: A Shader for My Balls
[Re: ]
#28726
06/15/04 05:01
06/15/04 05:01
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Anonymous
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Anonymous
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well - I downloaded that link. I run the exe and I see the model. I can change the model. I can rotate the model. But I don't see any shaders. I press CTRL+SHIFT+1......0 to change the shader -there's no change on my screen.
I guess this means my graphics card doesn't support shaders??? I have an NVidia GeForce 4 MMX 440, anyone else had the same prob or have this card and get the shaders to work?
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Re: A Shader for My Balls
[Re: ]
#28727
06/15/04 15:29
06/15/04 15:29
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
Senior Expert
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Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
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Re: A Shader for My Balls
[Re: ello]
#28728
06/15/04 21:12
06/15/04 21:12
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Anonymous
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Anonymous
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thanks ello.
All I see is black text rotating, so I guess it doesn't support pixel shaders.
However, what do you mean by deforming meshes? I can see them rotating, and they seem to bend arround the horizontal axis slightly, but nothing really obvious.
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Re: A Shader for My Balls
[Re: ello]
#28730
06/16/04 19:56
06/16/04 19:56
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Anonymous
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Anonymous
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thanks. As soon as I have some money I'm off to the shop to get myself a new graphics card.
I prefer NVidia cards to ATI, but does anyone have any suggestions as to graphics cards that are arround the £50 to £100 that support pixel and vertex shaders, allong with the mesh deforming??
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Re: A Shader for My Balls
[Re: ]
#28731
06/17/04 01:02
06/17/04 01:02
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Joined: Jun 2004
Posts: 610
AMan
Developer
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Developer
Joined: Jun 2004
Posts: 610
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*tear - my card didnt show the text "exploding"
I guess that means I cant use any shaders. ARG!
EDIT: Would the my DirectX version I have effect the shaders?
Last edited by AMan; 06/17/04 10:38.
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