Great Job for this update. But I found a Bug which doesn't exist in the previous version.

The "IGNORE_YOU" flags for the "c_move" function doesn't work.

This is my simple bullet code and the bullet entity hit the wall_ent but it should not do this. In the previous version A7.77.4, the bullet has passed through the wall entity.

Code:
action bullet()
{
  my.emask |= (ENABLE_SCAN|ENABLE_DETECT|ENABLE_BLOCK|ENABLE_ENTITY);
  my.event = bullet_staff_event;
  set(my,LIGHT|UNLIT|BRIGHT|FLAG2|TRANSLUCENT);
  while(me)
  {
    my.bullet_speed=140*time_step;
    you=wall_ent;
    c_move(me,my.bullet_speed,nullvector,IGNORE_ME|IGNORE_YOU|IGNORE_PASSABLE|IGNORE_PASSENTS|IGNORE_FLAG2|IGNORE_SPRITES);
    wait(1)
  }
}




Leader "Mach Creation"
A7.80.1 Pro