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Re: Downside Evil
[Re: the_clown]
#324637
05/22/10 12:47
05/22/10 12:47
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chris_oat
Unregistered
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chris_oat
Unregistered
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yes i know it looks way too slow in the video. Wen i record with FRAPS it slows it dramaticaly down. The game without FRAPS runs good. sorry for that...
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Re: Downside Evil
[Re: the_clown]
#324640
05/22/10 12:58
05/22/10 12:58
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Joined: Mar 2006
Posts: 2,252
Hummel
Expert
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Expert
Joined: Mar 2006
Posts: 2,252
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For the case that the slow animations are caused by the bad fps you or your scripter probably forgot to make use of the time_step variable IMO you have to tweak your color a lot, itīs rather too colorful. Try to use specific color paletts for different level parts like Resident Evil does it: Also the animations itself arnīt perfect yet. Add f.i. a 'turn around'-animation.
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Re: Downside Evil
[Re: Hummel]
#325185
05/25/10 09:57
05/25/10 09:57
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
Expert
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Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
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For the case that the slow animations are caused by the bad fps you or your scripter probably forgot to make use of the time_step variable Hi, I'm the scripter involved in this project After checking the movie, this was my first thought exactly, however, after checking, it turned out that I already made use of it... i'll look further, It's a retro-fitted code, so I might have overlooked something xD I am a great fan as well of the whole RE-series. I will be responsible for the AI too, I will definatly try to make something good out of this... If interested, have a look here and scroll down, I have already started working on some A* system http://www.designorhea.com/pages/Downside_Evil/regards,
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Re: Downside Evil
[Re: sPlKe]
#325277
05/25/10 18:45
05/25/10 18:45
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Joined: Nov 2007
Posts: 1,143 United Kingdom
DJBMASTER
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,143
United Kingdom
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now really, resident evil 4 took the genre into a new era and you want to bring it back to the 90ys? im all for good work and stuff but really, change the pace and camera angles... IMO they killed the feel of resident evil when they introduced 4. 1,2 and 3 were awesome and the fixed camera, small hallways, the music, etc gave you the 'oh shit, what's around the next corner?' vibe. Downside Evil looks really good, and you have really captured the 'true' resident evil theme.
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