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Re: After 10 years, we'll start developing games again
[Re: jcl]
#286382
08/25/09 04:49
08/25/09 04:49
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink

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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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That sounds awesome! good luck.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: After 10 years, we'll start developing games again
[Re: Blink]
#286393
08/25/09 06:38
08/25/09 06:38
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Joined: Sep 2003
Posts: 9,859
FBL
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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Re: After 10 years, we'll start developing games again
[Re: jcl]
#286404
08/25/09 07:52
08/25/09 07:52
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
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Joined: Jan 2004
Posts: 3,023
The Netherlands
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A7 has more frequent updates than all versions before, thus we're now running short of version numbers. However, I think we can apply some creative numbering for not getting past 7.99.9. there still exists the alfabet (7.99.9a, 7.99.9b, 7.99.9c)  But in all seriousness, I'm more then happy Conitec spits out updates like crazy! I think that certainly has been one of the best developments to A7. thanks, and good luck on the game, if you need people in-house on this, think about my mail. regards,
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Re: After 10 years, we'll start developing games again
[Re: jcl]
#287339
08/31/09 13:38
08/31/09 13:38
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Joined: Oct 2007
Posts: 5,211 İstanbul, Turkey
Quad
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Senior Expert
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
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Congrats JCL! Really curious about the project and the future of the engine now !
Last edited by Quadraxas; 08/31/09 13:38.
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Re: After 10 years, we'll start developing games again
[Re: jcl]
#287942
09/03/09 11:12
09/03/09 11:12
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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A7 has more frequent updates than all versions before, thus we're now running short of version numbers. However, I think we can apply some creative numbering for not getting past 7.99.9. Alright, fair enough. Also, best of luck completing the project!
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