Great news! I found a tool in the model editor i use that lets you merge all coplanar faces in the model. I used it on the model and it cut the poly count down more than half! So now the count is 5197 faces ^^. I think i could probably go in and manually remove some others if that count is still too high. But here is a picture of the wire frame now -

edit: realized that i forgot to include the helmet...the helmet by it self is around 2.9k polys! This is mainly due the the tubes I put in that go from the back to the front, and I was wondering if there was a better way to have them.
here is a close up pic of the helmet to show what i mean

DG