thanks

is it possible to apply this shader to level-geometry.
how can i do this?
did i miss something, because the material name is the same as my wadtexturename. do i have to initialize the shader to the texture??

my code
Code:
 material blue{
effect="
technique wire{
pass p0{
fillmode=2;//or 1
}
}
";
}



any help welcome
regards