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Shaders on level geom? how? #28807
06/13/04 12:28
06/13/04 12:28
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline OP
Serious User
Drew  Offline OP
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
I've been looking and searching, is there a simple way to apply shaders to blocks? If not, is there a difficult way
Thanks!

.

Re: Shaders on level geom? how? [Re: Drew] #28808
06/14/04 09:20
06/14/04 09:20
Joined: Oct 2003
Posts: 1,258
Virginia, USA
qwerty823 Offline
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qwerty823  Offline
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Joined: Oct 2003
Posts: 1,258
Virginia, USA
In the beta, you can create a material with the same name as the block texture, and set d3d_automaterial to 1 (or 2 perhaps), and it will apply the shader to the block. If your not a beta tester, then you'll have to wait till it goes public.


Never argue with an idiot. They drag you down to their level then beat you with experience
Re: Shaders on level geom? how? [Re: qwerty823] #28809
06/14/04 10:05
06/14/04 10:05
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline OP
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Drew  Offline OP
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Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
I am thanks, That helps allot, im looking into it

Re: Shaders on level geom? how? [Re: Drew] #28810
06/14/04 10:21
06/14/04 10:21
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

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Matt_Coles  Offline

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
Here's one way that someone managed to find
http://216.46.205.166/ubbthreads/showflat.php?Cat=&Board=SHADER&Number=387845&page=2&view=collapsed&sb=5&o=&fpart=all
It apply's it to every level block with the texture specified applied, and you have to have a wad called "standard" with the texture you want applied in it.

Hope this helped


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