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WDL can publish, but with Lite-C doesn't work
#288441
09/06/09 10:46
09/06/09 10:46
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Joined: Sep 2009
Posts: 2
peterx
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Joined: Sep 2009
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Hello I have this issue:
WHEN WDL FILE OPENED - game works normally on Test Run - clicking File->Publish opening window with good path to acknex.exe - clicking publisz with selected Compile EXE, creating working .exe
WHEN .C FILE OPENED - game works normally on Test Run - clicking File->Publish opening publish box with path to non existing game.exe - clicking Publish doesn't create .exe file - when publishing without Compile EXE and picking good path to acknex.exe, a game.exe is normally created, but when I run it, there is an error MAIN.WDL NOT FOUND - i don't have main.wdl, and any other .wdl in game project directory
I've written 3D Chess game with any board size and nice explosions effects. I can't convert it to .wdl, because of lot complications (i've used VECTOR, array of ENTITY*, MATERIAL* etc.)
How to make working game from .c ? It not must be compiled exe, i just want to make working game on another computer wich don't have GS
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Re: WDL can publish, but with Lite-C doesn't work
[Re: Tobias]
#288443
09/06/09 10:59
09/06/09 10:59
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Joined: Sep 2009
Posts: 2
peterx
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If field in Opions->Settings is blank there is no .exe If there is a path to my main.c, there also is no .exe If I set Engine path in Publish dialog to: acknex.exe, to main GS dir, to project dir/, to project dir/main.exe, to project dir/main.cd/main.exe there also is no exe file.
I've set all of combinations and no effect
Last edited by peterx; 09/06/09 10:59.
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